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QUESTION 40 What did George Herbert Mead believe to be true…
QUESTION 40
What did George Herbert Mead believe to be true about babies?
They try to communicate with adults non-verbally
Their brains are fully formed but need time to learn how to speak
They do not have a self
They have a more advanced ‘self’ than animals
QUESTION 41
Members of a community of practice must be together in the pursuit of one or more shared goals or activities. What essential component does this represent?
Shared repertoire
Joint enterprise
Mutual engagement
Cohesive ideology
1 points
QUESTION 42
What is the defining feature that George Herbert Mead believes makes humans unique?
Humans are aware of existing beyond their bodies
Humans can engage in play
Humans are able to form relationships that persist over time
Humans can communicate through speech
1 points
QUESTION 43
Roger Caillois identified six characteristics of play-based interactions. Which is not one of those characteristics?
They are part of everyday life
They involve make-believe
They have uncertain outcomes
They are unproductive
1 points
QUESTION 44
In what time period and place did John Dewey live?
1900s – 2000s Ireland
1300s – 1400s France
1800s – 1900s America
1600s – 1700s Germany
1 points
QUESTION 45
What type of learning did John Dewey strongly support?
Opportunistic learning
Rote learning
Experiential learning
Empirical learning
1 points
QUESTION 46
What did Johan Huizinga believe to be true about play?
It is a form of freedom beyond our ordinary lives
It is part of our daily lives
It can be a productive way to accomplish tasks
It is for children, but not adults
1 points
QUESTION 47
What is known about schools in North America in the 1600s and 1700s?
Schools were advanced for the time period and equally spread through North America
There were no schools at all during this period
Southern colonies had a variety of school types
Northern colonies had a variety of school types
1 points
QUESTION 48
Roger Caillois identified six characteristics of play-based interactions. Which is not one of those characteristics?
They are voluntary
They are productive
They are separate from everyday life
They are regulated
1 points
QUESTION 49
What does the history of video games add to our knowledge of play?
They show us that people who play video games usually had imaginary friends as children
They show us that video games are primarily a solitary form of play
They show us the development of gaming communities
They show us that video games only became popular after the year 2000
1 points
QUESTION 50
What did John Dewey think was the reason people became a community?
They shared meaningful communication and goals
They engaged in communities of practice
They lived close together
They had the same educational training
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